Pick three colours; the rest of the theme is shaded from them.
You can watch without an account, but you need one to sit at the table.
Bridge is a four-player trick-taking game in two partnerships: North-South versus East-West. You bid for a contract, then play 13 tricks trying to make it (as declarer) or defeat it (as defender).
From a table, click Sit on a seat. In Normal you can add bots to empty seats and sit anytime; clicking Sit on an occupied seat lines you up for it. In Ranked you lock into your seat for the whole rubber, four humans are needed to start, and results count toward your profile.
On your turn, pick a level (1-7) and a strain (♣ ♦ ♥ ♠ or NT), or Pass. Each bid must beat the last. Double an opponent's contract to raise the stakes; Redouble if they doubled yours. Three passes end the auction and set the contract. The highest bidder's side declares; the first of that side to name the strain is declarer.
The player left of declarer leads. Follow the suit led if you can; otherwise play anything (trumps win). Highest card of the led suit wins a trick unless someone trumps. Declarer also plays the dummy (their partner's hand, shown face up after the opening lead). Your legal cards are highlighted.
Making your contract scores trick points below the line; reach 100 to win a game, and two games win the rubber. Overtricks, penalties for going down, doubling, honors, and the rubber bonus score above the line. In Ranked, each finished rubber adjusts your points, contracts, defenses, and record.
You have 30 seconds on your turn (a bar and countdown show the time). If you run out, the server auto-plays a safe move. Disconnect briefly and a bot covers your seat until you return.